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Expert

The expert classes highlight one’s personal focus on a particular talent, skill, or niche-ability.


When you gain your 1st level in an expert class, you gain an expertise die that is a d4.

Fighter

The fighter classes are the martial experts and physical warriors of the battlefield.
When you gain your 1st level in a fighter class, you increase your Fighting Limit by 1. If your Vigor is 5 or greater, it increases by 2 instead of 1. 

Mystic

The mystic classes discover circles of magic in the forms of spells, rituals, and even psionics.
When you gain your 1st level in a mystic class, you increase your Mystical Limit by 1. If your Cunning and Presence total 8, it increases by 2 instead of 1. 

Hybrid

The hybrid classes blend the various capabilities of experts, fighters, and mystics.
When you gain your 1st level in a hybrid class, you choose to gain expert die +1, your Fighting Limit increases by 1, or that your Mystical Limit increases by 1.

CLASSES

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Adventurer

“What a way to live... without home, hearth, or the settled peace that comes to one’s mind when one simply settles. But I am an adventurer. I go where my heart is called and my soul demands: anywhere I am free.”

Class Talent: Resourceful                             

Prepared for anything, you are a jack of all trades

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Archer

“Look at those fools running up the hill to test our will. Are the archers ready? Good. Loose volleys upon them. We needn’t get our swords bloody when the enemy is felled with both arrows and stupidity.”

Class Talent: Bullseye                                   

When you make an Aim skill roll, but before you roll, you can swiftly act and expend a use of bullseye to add your expert die to the roll.  
You regain expended uses of resourceful when you finish an encounter.

Ascetic

“This vow is not casually made; asceticism, the devotion to poverty and rejecting this world’s pleasures, can only be made in absolution.”

Class Talent: Ki                                   

You feel the flow of the energy of creation, able to harness it through a profound connection of your mind, soul, and the materiality of your body

Assassin

“They lurk in the shadows, hiding and waiting—or perhaps they are so visible you would never suspect them—the assassin strikes only when they are ready and worse… when you are not.”

Class Talent: Assassin's Mark                      

You can concentrate on a target, developing a plan to assassinate them

Awakened

“I heard once of a girl who found her bed bloody in the morning. Without her mother properly warning her, the moment horrified her and, within that girl’s mind, was a power she had no idea of. She was awakened by horror and was ready to confront the world. What a sad truth horror is sometimes what it takes to wake us up, help us find our strength.”

Class Talent: Unleash                                    

The use of mental powers is unstable for you, potentially unleashing a fury of psychic energy

Bard

“She then went to one of the Vashyrian Bardic Colleges. I do not know how many Askani bards there are, but I do know that she epitomized what it means to be a bard: perform music and make magic.”

Class Talent: Melodize                                  

You can twist your performance with a mystical melody, causing a variety of effects

Battlemage

“He walked right up, sword in hand, his black robe all open and displaying his bare chest. What was I to do? Here I am, an honorable fighter, confronted with a naked swordsman? Then his hand was lit with blue flame! That was when I knew, what I thought was an unfair fight for him was actually unfair for me!”

Class Talent: Battlespell                                

You can quickly cast spells that you have adapted for battle

Beastlord

“I had the savage cornered like a rabbit stuck in a barrel. He had no weapons or armor. Easy prey, I thought. Until I heard that grumble behind me and a screach from above! The damn rabbit had a hawk and bear for allies! I almost lost a leg getting out of there!”

Class Talent: Beastbond                                

You can permanently bond with beasts for a lifetime of companionship

Berserker

“There is an elegance to the way a knight fights, but those berserkers… I do not want them in my retinue. Screaming, raging, furiously hacking off limbs—war is violent but need it be so vulgar?”

Class Talent: Berserk                                     

Pushed to your fighitng limit, you can fly into a berserker’s rage

Chosen

“I endure this pain not for glory or status but in love. I was chosen for a reason, a reason greater than I, or you, can understand. Don’t you see? I accept the pain in being a chosen, and you do not. For our kind, faith is the difference between terrible suffering and the dignity of duty.”

Class Talent: Intervention                            

As a chosen, the entity that chose you may use their influence in the Divine to alter events for you

Dark Knight

“Each night I sit in dark contemplation, wondering at my deeds and the deeds of others. I feel the powers of Hell in my blade and my heart is darkened from it. How dark can a heart become before it is gone, my Lord?”

Class Talent: Hellfire                                

You can empower your weapon with vile cruelty from the Dark Realms or some other evil, divine source

Druid

“I do not command the Wild, I speak with it; through a power that is not mine, I request communion and, in my humble whispers, the Wild sometimes listens and speaks back.”

Class Talent: Wildspeak                               

You can create powerful connections to land that empower your druidic magic

Duelist

“My charm extends all the way from the bedroom, to the tavern, to the battlefield. I suppose I have a certain charm that challenges others? I flash a smile and they dart towards me, craving the duel.”

Class Talent: Challenge                                 

You can challenge a foe, taunting it to direct its attention at you

Elementalist

“Many of my people are Speakers, those who commune with the elements. Some are trained in certain elements, like the Firecallers or Windmages, while very few can achieve the power to channel them all; they are known as Wildhearts.”

Class Talent: Channel                                   

You are a conduit of elemental energy, fueling your mystical power when you connect to the elements of the Wild

Hero

“I have had many knights in my retinue but few heroes. What is the difference? Knights are bound by duty to defend your life and safeguard you from threats. Heroes, however, are bound by a far greater power than duty: their heart.”

Class Talent: Safeguard                                 

You can protect others from harm by putting yourself in harm’s way

Knight

“Honor is not just a code of duty, but it is a way of fighting. It is not our weakness—virtue is our shield and valor our sword.”

Class Talent: Honor                                       

You draw strength from your oath as a knight and fight with honor

Ninja

“Where did they even come from? Old Vashyr? Those Eastern kittens? Some order or school that teaches absurd styles of fighting and eccentric weapons? I may prefer a broadsword, but nothing cuts like a ninja’s curious katana.”

Class Talent: Ninjitsu                                    

Your unique use of martial arts is reflected in your training and artistry with the hidden talents of ninjitsu

Orator

“I learned to use my voice when it mattered most and my silence when it spoke the loudest—after all, not all debates are won with words; some meet victory from the timeliest of laughs.”

Class Talent: Speechcraft                             

You can use your speechcraft to lower the composure of other and then twist their disposition to affect them in a variety of ways

Priest

“Who are these priests and priestesses who walk amongst the Faithful, so pious and perfect? I absolutely question their loyalty to Avoria! After one commits absolutely to the gods, what else is worthy of fealty?”

Class Talent: Pray                             

By praying to a divine authority, you not only give it power but seek intervention into the material world

Rogue

“Useless in a fight, they are: rogues, bandits, and tricksters! How are we to be successful when our comrades lack bravery, preferring stunts over duty and tricks over honor.”

Class Talent: Gambit                                    

You learn how to leverage tricks to achieve success, gambits of techniques and risky maneuvers

Scholar

“Reading is taught to many nobles—but few learn anything. The difference between a scholar and a person who can read is that a scholar is so stimulated by ideas that they cannot help but be bettered by them.”

Class Talent: Input                                    

You can offer the profound knowledge you have collected along the way to help both you and your allies achieve greatness

Shaman

“My magic is devotion and divine, nothing like those shamans of the forests and swamps, calling to spirits. If I deal with demons, I know it. Shamans play with spirits like children play with lizards on a log, a dangerous game indeed.”

Class Talent: Spiritbind                             

You can use your bound spirit for a variety of effects

Spy

“After I killed the girl I had to clean her clothes; it is easier to pretend to be someone when you dress so unlike yourself. For awhile, hearing her name so many times, I convinced myself she might still be alive.”

Class Talent: Convince                                  

Your deceitful talents to maintain your false identities are almost otherworldly

Steward

“How did the Fire Queen rule for centuries? She did it with the flame. The fear of fire instills dread, and one can rule with dread. I have no fire. So I must rule with competency, like any good steward.”

Class Talent: Stewardship                            

You know how to lead, govern, and oversee all 

Thief

“I could not help but feel affection for the street children, bumping into a side and having a go at a coinpurse. Look what the world did to them: deprived of love and family, they stole what they needed and made a family of banditry. All the Brotherhood that haunts Avoria very may well be the Sons of the Streets.”

Class Talent: Hit and Run                            

You have a knack for backstabbing opponents and quickly getting away

Warrior

“All those techniques and academy training sessions, all those berserkers screaming about, and those knights with such flowery name for their virtuous weapons... nothing compares to a true warrior: one that is hardened by battle, emboldened by the spirit of having experienced war.”

Class Talent: Indomitable                             

You are hardened by battle, knowing sometimes you must take a hit to kill a foe

Witch

“I may be a Chosen of Sephroth, but I was a witch first. It was from my covenant with the Black Well that I learned magic, and oh at what a price it was. Nothing is for free, child; magic most of all.”

Class Talent: Witchcraft                             

You discover your craft and set upon your path to draw magic from an ancient font of power

Wizard

“He’s a Wizard, you say? Those exist? I thought all the old arcane schools in Vashyr were closed? Gah! I’ll not bow to some illusionist who knows how to shake kindled spices out of a sparkler!”

Class Talent: Spellcraft                             

Your craftiness with magic grants you the power to fuse and mold spells to your will, creating new ones

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